OBDF 310: Parametric Line Drawings
I wasn't quite sure where to go with this project so I decided to create something fairly straightforward, a nested array of objects. I created an initial array of rectangles, and then set the resultant array on a polar array, and then arrayed those arrays on a grid. The result allows variable range of surfaces, but is also very fiddly and prone to odd behavior.
I then decided to extrude those objects in a random range, however I find the behavior of the random function extremely odd, and don't think I fully understand it's behavior, the importance of the range versus number of seeds for example, or why it seems to break down at larger values, this is something I need to figure out before I use it much more, as the random functions as used in this definition are mostly random guesswork that led to a functional result
Here's the final definition, not many complexities going on here, I'm not taking to Grasshopper as readily as Rhino but it is starting to make sense to me I think
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