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Showing posts from December, 2018

Final Post: Milestone Projects

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3D-printed Chess Set

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to begin designing this set, I did a handful of initial thumbs for the pawn, which is, as far as I'm concerned, the most important piece for establishing the aesthetics of a set. I decided on a low-poly aesthetic, using actual humanoid figures rather than totally abstracted pieces. Right away I knew this would be a massive undertaking so I decided to design the set in such a way that I could re-use much of the geometry between pieces.  These were the first two models where I established exactly how I was going to approach this set, The pawn and both of their faces had a quite a few flaws in construction that I would later revise in the final set, but otherwise they provided a strong baseline to make these pieces involved a heavy amount of lofted shapes and manually joined planar surfaces. I found I had to do the majority of the problem solving directly in 3D to get the results I wanted, and it was rather tedious work, you have to be very careful in making sure all of their ...