Posts

Showing posts from September, 2018

PROJECT 2: 2D Surface Design

Image
(apologies for the poor photo quality) Initially I had no idea what to look for  in terms of  inspiration for this project, but then I remembered my mom owns a bunch of weird decorative nonsense so I scoped that out to find some inspiration. The first piece is a sort of decorative cage thing that frankly I have no idea what it's for, while flowery, I found it also had a sort of 'solar' quality, particularly in the light, that was a seed of the ornamental design I eventually came up with. The second is from a table cloth, I liked the radial forms, which I drew from but tempered with the simple shapes and the colour-on-black of the third, which is from a blanket.  Initially I had a few broad  concepts in mind (solar, geometric, radial, colour) , drawn from the sources that inspired me, but had no end goal in mind, in contrast to the previous project, where I knew what I wanted from minute one. in lieu of a concrete concept, I goofed around with colour...

OBDF 210-A PROJECT 1: CASTLE

Image
For this project, I wanted to create a castle with a clean, toyetic quality, something that would look fun, small and cute;  to begin with, I looked at some early European castles, such as Rochester castle, as I felt drawing from the very primitive shapes of such structures would aid the overall affect of the design.  From there, I laid down a basic symmetrical 2D ground plan in Rhino, when I was satisfied with this very simple layout, I added some asymmetrical flourishes to create a more engaging overall design, and then went to 3D. My bread and butter for this structure where some basic box shapes, and an arch-shape, which I constructed and then copy-pasted everywhere to use for everything. I made heavy use the boolean difference tool for the construction of the castle, as I designed around subtracting from the basic shapes I used, rather than building them up. I additionally found great utility in the object snap utility to get all the various bits and ...